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Gold generated in containers will be 2.5 times the usual amount. Weapons, armor, and tools (including other containers) will never be generated in a container. Items generated in a container (other than an ice box) will each be one of the following types: Quantum mechanics may carry a large box containing a housecat named Schrödinger's cat. Each tool has the given probability of being a container. Tools can be generated in the main dungeon (8% of all objects) and Gehennom (12% of all objects). Generated locked and, independently, a 10% chance that it will be trapped. If theĬontainer can be locked, then there is an 80% chance that it will be
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Containers in your initial inventory will be empty. See the bag of holding section below for more info.Ĭontainers are generated uncursed, with the contents as described below.Ĭontainers will not be generated containing tools, weapons, armour, or
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The cheap plastic imitation of the Amulet of Yendor can, however this may be used to tell it from the real thing.Īll of the containers except ice boxes can be eaten by gelatinous cubes the contents will be engulfed but unharmed. The unique items cannot be placed into containers. Kicking a locked large box or chest may also break it open, triggering a trap if applicable. If a container (other than a bag of holding) is kicked, thrown, or dropped from a height, fragile contents (glass items, all potions, mirrors, eggs, etc.) may be destroyed. Therefore, you can normally carry only 52 objects (counting each stack of objects, like 5 food rations, as one) in your main inventory, but an unlimited number of objects in each container. When you carry a container, its contents do not take up slots (letters) in your inventory. There is no monster in the game that can access containers' contents (but see below for gelatinous cubes). In particular, containers completely protect their contents from fire, cold, shock, cancellation, being stolen (by nymphs, apes, leprechauns), being identified, and any change of their BUC. Each time you do it, some of its contents may vanish. If a container is kicked, thrown, or dropped from height, fragile objects in it may break (except in a bag of holding, see below). Other containers offer only partial protection. If you get into or under the water without wearing a oilskin cloak, only a non-cursed oilskin sack, a chest, an ice box, or a large box completely protects its contents from the water damage.
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("A writhes out of a in your pack!" if in inventory, "A escapes from a !" if not.) Furthermore, trolls will resurrect in containers, unless the container is locked. Only the ice box preserves eggs and corpses from (further) rotting, in other containers they rot as usual. As long as a container is not destroyed or polymorphed, all its contents stay unchanged, protected from any magical or physical influence, with four exceptions: